支持的输出文件格式

我们当前支持的输出文件格式如下:
Collada (dae)
Wavefront Object (obj)
Stereolithography (stl) binary and ASCII
Stanford Polygon Library (ply)

支持的输入文件格式

我们当前支持的输入文件格式如下:
请注意,以下格式的某些功能可能由于导入工具或选择的输出文件格式而受到限制。 Collada (dae, xml)
Blender (blend)
Biovision BVH (bvh)
3D Studio Max 3DS (3ds)
3D Studio Max ASE (ase)
Wavefront Object (obj)
Stanford Polygon Library (ply)
AutoCAD DXF (dxf)
IFC-STEP, Industry Foundation Classes (ifc)
Neutral File Format (nff)
Sense8 WorldToolkit (nff)
Valve Model (smd,vta)
Quake I (mdl)
Quake II (md2)
Quake III (md3)
Quake 3 BSP (pk3)
1 RtCW (mdc)
DirectX (x)
Quick3D (q3o,q3s)
Raw Triangles (raw)
AC3D (ac)
Stereolithography (stl) ASCII and binary
Autodesk DXF (dxf)
Irrlicht Mesh (irrmesh)
Irrlicht Scene (irr)
Object File Format (off)
Terragen Terrain (ter)
3D GameStudio Model (mdl)
3D GameStudio Terrain (hmp)
Ogre (mesh.xml, skeleton.xml, material)
Milkshape 3D (ms3d)
LightWave Model (lwo)
LightWave Scene (lws)
Modo Model (lxo)
CharacterStudio Motion (csm)
Stanford Ply (ply)
TrueSpace (cob, scn)
XGL (xgl, zgl)

使用的工具

Mesh Converter使用Open Asset Import Lib.